Orven read it in silence.
"What does she say? Zaelyra asked.
"That travelers must wait for the answer."
"What if no one answers?"
"So they're still waiting."
"How long?"
"It's not indicated."
The merchant sighed. "We can't stay here until we run out of water."
"We won't stay there," says Orven. "We can wait at the scheduled location, or turn around."
"There is no other choice?"
"There are always other choices. They are not all good."
Nym examined the hooks. They had been torn off recently, but no tool had left a clear mark. Zaelyra approached a lamp. Under the dust, three small notches appeared above the central hook.
"The bells have been removed. The brand is more recent."
Orven passed the nail in one of the notches. "It's the wake signal. A bell should have remained."
"Why remove it?"
"So that no one can call the shelter without knowing the code."
The gallery had two openings. One went down to an underground stream; the other went up, too narrow for the line. Orven confirmed that the shelter was beyond the climb, but that he could not guarantee that it was still occupied.
They sent two scouts to the first elbow, rope tied. They returned without having seen any light or heard a voice. Nym checked the air. The current went up towards the narrow passage, but turned down near the stream.
"Someone may have closed the chimney," he says. "Or the gallery is collapsed higher."
Orven sat against the pillar. He seemed more tired than he had shown so far.
"I grew up in this shelter," he says. "My sister was still living there when I left the area. The bells were used to announce who was coming. One for well-known travelers. Two for the injured. Three for those we didn't want to see enter."
"And you heard three bells? Zaelyra asked.